home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2005 March
/
Gamestar_71_2005-03_dvd.iso
/
Dema
/
willofsteel_demo.exe
/
{app}
/
Data
/
effects
/
emiters
/
abomb2fire.ppe
< prev
next >
Wrap
Text File
|
2004-10-23
|
2KB
|
38 lines
-- Object CLSID : 21
CreateObject{
CLSID = 21,
Name = "abomb2fire",
IsDescription = 1,
Description = "abomb2fire",
prop_1 = { "Object name", 6, "abomb2fire"},
prop_2 = { "Origin", 8, "0.000000 5.000000 5.000000"},
prop_3 = { "Wind influence", 4, "F"},
prop_4 = { "Gravity influence", 4, "T"},
prop_5 = { "Air slowdown", 4, "T"},
prop_6 = { "Loop", 4, "F"},
prop_7 = { "Front to back", 4, "T"},
prop_8 = { "Max. particles", 1, "100"},
prop_9 = { "Fire time", 3, "0.100000"},
prop_10 = { "Fire rate", 1, "100"},
prop_11 = { "Initial force", 3, "10.000000"},
prop_12 = { "Mass of particle", 3, "2.00000"},
prop_13 = { "Mass offset", 3, "0.000000"},
prop_14 = { "Start size", 3, "5.000000"},
prop_15 = { "End size", 3, "15.000000"},
prop_16 = { "Size offset", 3, "0.000000"},
prop_17 = { "Emiter Angle", 8, "-90.000000 0.000000 0.000000"},
prop_18 = { "Position offset", 8, "20.000000 20.000000 20.000000"},
prop_19 = { "Angle offset", 3, "0.000000"},
prop_20 = { "Life time", 3, "2.000000"},
prop_21 = { "Life offset", 3, "0.000000"},
prop_22 = { "Material", 17, "nukefire"},
prop_23 = { "Color 0", 13, "0.20000 0.20000 0.200000 0.900000"},
prop_24 = { "Color 1", 13, "0.20000 0.20000 0.200000 0.200000"},
prop_25 = { "Color 2", 13, "0.20000 0.20000 0.200000 0.100000"},
prop_26 = { "Color 3", 13, "0.20000 0.20000 0.200000 0.000000"},
prop_27 = { "Blend Mode", 1, "1"},
prop_28 = { "Animation Frames", 1, "32"},
prop_29 = { "Frame Size", 1, "64"},
};